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Generate and remix audio live
in your DAW

Make tracks and samples or design sound with a diffusion engine you play like an instrument.

Download for your DAWCommunity radio
How it works

Music doesn't fit in a prompt.

Sound design is spontaneous. You don't describe what you want and wait — you find it by playing.

Daydream is built for real-time generation and human control.
No prompt box in sight.

~81ms end-to-end
OPEN-SOURCE ENGINETIMBREDENOISESTRUCTURELATENT SPACEYour handMIDI · KNOBS · CODEInstrumentWEB · VST · TD · APIAudio48KHZ · 25HZ STEERABLE
  1. Your hand

    step 1

    MIDI · knobs · code

  2. Instrument

    step 2

    Web · VST · TD · API

  3. Open-source engine

    step 3

    Audio generation

  4. Audio

    step 4

    48kHz · 25Hz steerable

Inside the engine

The Instruments

Seven ways to play.

However you create, Daydream meets you there. Three DAW plugins — DreamSampler, DreamMachine, and DreamMAX — plus a browser, TouchDesigner, code, or your own GPU.

DreamSampler VST3 instrument — the DEMON live buffer simpler view, with trigger/gate controls above the Daydream knobs

DreamSampler

The flagship VST3 Instrument. Drop it on a MIDI track, feed it audio, play slices of the live output with MIDI or the piano roll.

Download for your DAW
DreamMachine VST plugin — waveform editor, prompt blending, and a full matrix of automatable parameter knobs

DreamMachine

The VST3 Effect plugin. Drop it on any track, send audio in, and shape it live alongside the rest of your session.

Download for your DAW
DreamMAX Max for Live device — Core/Styles tabs with strength, structure, timbre knobs alongside Ableton's clip controls

DreamMAX

The Max for Live device. Native to Ableton's session view, syncs to your transport in a few bars.

Download for your DAW
Daydream Community Radio — a VU meter beside the #LOBBY chat, where listeners type !commands to steer the live stream together

Community Radio

A live, collaborative radio station running on the first AI-native instrument. You're all tuned to the same stream, shaping it together through chat.

Tune In
Daydream DEMON TouchDesigner operator — Prompt and LoRA parameters exposed as native TD controls

TouchDesigner Operator

DEMON inside TD. Drive audio generation from your TouchDesigner network alongside everything else.

Learn more

MCP & API

Coming Soon

Programmatic control over every parameter. Build agentic workflows, custom apps, or anything else you can wire up.

Join API Waitlist

Self-Host

The DEMON engine is open source. Clone, build, and run it on your own GPU.

GitHub
Early reactions

Heard from artists.

“DEMON is not just another prompt-to-song system. The real-time control layer changes the shape of the problem. Being able to move a parameter and hear the music respond almost immediately makes the model feel closer to an instrument, a synth, or a live performance system than an offline generator.”
AI music researcher
“Thanks for using AI not to take away gigs but create more for people to have full creative freedom.”
M1nd 3xp4nd3r@M1ND3XPAND3R
“Music AI has always just been a Suno slot machine. I've been waiting for something that would actually crack open new dimensions in music — and this took me out.”
send-moobs-plsu/send-moobs-pls
For Musicians, Producers, and Sound Designers

Built for the
joy of creation.

Daydream gives you unprecedented control to sculpt tracks and soundscapes — whether you're producing music, performing a set, or scoring a film.

MIDI-MAPPING — preview

MIDI-MAPPING

Map the model's latent space directly to physical hardware faders, knobs, and macro lanes. Because control propagates at 25Hz, the audio stream reshapes the exact millisecond your hand moves a controller.

LIVE REMIXING — preview

LIVE REMIXING

Load a track and bend it on the fly. DEMON streams variations continuously with sub-100ms latency, allowing you to re-style and morph arrangements live without breaking your performance flow.

STYLE EXPLORATION — preview

STYLE EXPLORATION

Audition entirely new genre trajectories, continuous key shifts, and unexpected arrangement variations on your timeline without waiting for a render.

SEPARATE STEM CONTROL — preview

SEPARATE STEM CONTROL

Manipulate tracks without destroying the core hook. Isolate and lock vocal elements or primary melodies while continuously diffusing and mutating the underlying instrumental stems beneath them.

Open Source

We build in the open.

Daydream's engines are open-source, free to run locally and developed in public.

DEMON

Real-time audio generation engine

Diffusion-native engine for continuous frame-level audio control. Sub-100ms parameter latency on a single consumer GPU. Powers every Daydream instrument.

Explore DEMON

Scope

Real-time AI video generation

Point any source at it, pick a model, and watch generation happen in real-time. On your machine or in the cloud.

Explore Scope

Join the Community.
Hear What's Next.

Join our Discord to get early previews of new tools, share your work, and join live jam sessions. Whether you are debugging code, producing tracks, or designing sound, this is the place to get feedback, technical support, and find collaborators.

Join the Community

Frequently asked questions

Suno and Udio are batch-mode cloud services — type a prompt, wait for a finished song to render, start over to change anything. Daydream takes the opposite approach: you twist a knob and hear the change in about 81 milliseconds. The model responds to your performance instead of replacing it. There's no prompt-and-wait loop — you play it like an instrument.

No. The web app at music.daydream.live runs in your browser — no install, no GPU required. Load a sample, twist parameters, and hear it remix instantly. The VST plugin and TouchDesigner operator are coming, and you can self-host the DEMON engine on your own GPU today.

Yes — Daydream ships as a native VST3 plugin (AU and Max for Live coming soon). It integrates with your project timeline so you can automate generation curves using standard envelope lanes, macro knobs, and MIDI hardware. Download it at daydream.live/downloads.

Daydream VST plugin — waveform editor, prompt blending, and a full matrix of automatable parameter knobs

Yes. Map the model's latent space directly to physical faders, knobs, and macro lanes. Control propagates at 25Hz, so the audio stream reshapes the exact millisecond your hand moves a controller. MIDI mapping is supported in the web app today and will be first-class in the VST plugin.

Our engine is. DEMON — the real-time audio generation engine behind every Daydream instrument — is open source and free to run locally on your own GPU. The web app and VST run on our hosted infrastructure (you can subscribe to a plan), but the underlying engine is fully open. Scope, our video project, is open source too.

Yes — Daydream exposes an MCP server and API for programmatic control over every parameter. Build agentic workflows, generative installations, custom apps, or anything else you can wire up. Join the API waitlist at tally.so/r/ja5Rex.

Not for any of our hosted products. The web app, VST plugin, and TouchDesigner operator all run on Daydream's cloud — any laptop with a modern browser or DAW will work. A GPU is only required if you want to self-host the DEMON engine locally, in which case an NVIDIA card with at least 8GB of VRAM works (RTX 4090 or 5090 are the sweet spot for sub-100ms latency).

Google's Magenta Real-Time 2 is an outstanding open-source generation model — it's complementary to DEMON and will likely be integrated as a supported model in the future. The framing difference: Magenta focuses on the model itself, we focus on usability as an instrument. At the moment Magenta also has noticeably higher parameter latency (~200ms) than DEMON, which has real implications for playability — sub-100ms is the threshold where the engine starts to feel like an instrument under your hands.

Today: ACE-Step v1.5 (2B turbo + 5B XL turbo). Stable Audio 3.0 and Magenta RT2 coming soon.